And what's the point of even having different stages if every last one is bordered by four invisible walls? Stay away from this beast – it bites.” (3.7 out of 10)
Battle Arena Toshinden Remix (Saturn)
#10
“I was very disappointed in Toshinden Remix for the Saturn.
Of course, the most important part of any fighting game is the gameplay, and that's something that Battle Arena Toshinden does a great job with.
Roar is just a shallow button masher, one that's not much fun whether you're playing alone or with friends. Just don't expect a Tekken or Street Fighter-like hardcore fighter.” (6.5 out of 10)
Battle Arena Toshinden 3 (PlayStation)
#4
“Here's another good example of a fighting game with lots of options and tons of characters that I couldn't get into.
It was designed to work with the original PS1 controller, which lacks the DualShock's analog sticks, but it still controls very well, and once players get the hang of each fighter's combos, they'll be prepared for all of the challenges the game sends their way.
One of the game's most interesting mechanics is its desperation attacks, which are powerful moves players can only use if their fighter's health bar is below 10%.
There's no editorializing here, we're going to focus on what the critics said back when these games first came out. Sure, some cinemas and a boss, but that's not enough to make me happy. This covers pretty much every game in both of those series, except for Toshinden 4, which never got an American release. Don't get me wrong, I enjoy Toshinden, but it gets tiresome.
Even though the game received positive reviews, it had far more competition than the first game did, and while it sold fairly well in Japan, it didn't fare as well in the United States, selling just 133,491 copies on the PS1. Thankfully, while the game may have underperformed, it still did well enough to get a sequel.
The American version has changed voices and music. Still, Toshinden is a solid buy simply for the amount of characters.” (7.1 out of 10)
Bloody Roar (PlayStation)
#3
“Bloody Roar is the fighting game for everybody. On paper, Bloody Roar 3 rivals games like SoulCalibur with an impressive list of gameplay goodies.
The graphics look nice, but often are too flashy – almost overkill. Unfortunately, once you've seen all it has to offer, it loses its appeal. It offers moves, it offers combos, it even offers technique. I'm talking about games like Battle Arena Toshinden and Bloody Roar, two franchises that were hot in the 1990s, only to be completely forgotten about just a couple decades later.
The only thing that I like a lot was the art of the characters on the select screen. Nothing here is that unusual for a fighting game, but all of the fighters are interesting and have clear motivations. Now, the Battle Arena Toshinden games are being ported to modern consoles, giving everyone a chance to play these PS1 classics.
Battle Arena Toshiden Is a Forgotten PS1 Franchise That Deserves a Comback
Image via Sony
The 1990s saw a fighting game boom, and series like Mortal Kombat, Tekken, and Street Fighter became hugely successful.
Battle Arena Toshiden 3 Is the Best Game in the Entire Series
Image via Tamsoft
Battle Arena Toshiden 3 arrived on the PS1 in 1997, and like its predecessor, it upped the ante. Now, this third installment takes the fighting action to a level never seen before!
Dead or Alive 6(2019)
PC (Windows)
PlayStation 4
Xbox One
Dead or Alive 6,produced by Koei Tecmo Games,features fast-paced 3D fighting entertainment with multi-tiered stages that are now both dynamic and critical parts of the competitive experience.
The title also upgraded the fighting arenas, making them completely enclosed so that players can slam opponents into walls or ceilings. It was the first truly successful CD gaming console, and the extra storage space that CDs provided made it possible to create more ambitious games. And the simplistic button mashing combat mocks the natural ferocity, grace and patience that my real-life animal friends once channeled into my deadly mantis stance.